package com.yang.entity;

import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;

import java.util.List;

@Data
@AllArgsConstructor
@NoArgsConstructor
public class Fall {
    //掉落物品名称
    private String name;
    //掉落物品
    private String drops;
    //掉落最少数量
    private Integer minNum;
    //掉落最大数量
    private Integer maxNum;
    //掉落最小几率
    private Double min;
    //掉落最大几率
    private Double max;
    //掉落物品的附魔
    private List<String> enchants;

}
